Good concept, poorly executed.
I think the game concept was great and a lot of good ideas went into this game. Unfortunately, the controls felt awkward and the rope physics was wonky (it's a rope, not a bungy cord!)
Good concept, poorly executed.
I think the game concept was great and a lot of good ideas went into this game. Unfortunately, the controls felt awkward and the rope physics was wonky (it's a rope, not a bungy cord!)
Poorly executed
1) Concept has been done to death.
2) Poorly executed with lots of little problems everywhere, such as: Quality automatically resets in the middle of each level (I have a crappy computer and it stalls when it is higher than 'Low'; I have to reset the quality manually constantly), Experience carries over when the game is quit (so the next game is started with powerups); features, weapons and enemies are basic and uninteresting.
On the plus side, graphics are nice.
waaaaaaaaaaaaaaay too easy!
it was a cool game idea, but there was a difficulty rating of -500 on this thing. No challenge whatsoever.
good, but too easy.
this felt like a 'beginner mode'. You should make higher difficulty levels with more of a challenge to them.
Very nice
The title is very appropriate - very frustrating game! Wll done
congrats Cai!
Congrats on finishing your first game! 'course it feels more like a beta than a finished product - there's a lot more you can do with this and you know it.
Looking forward to seeing more stuff out of you!
Im a poor game designer.
glitchy
don't know why, but i found a glitch every 5 seconds or so. Other than that it was great.
Can you describe the glitches?
my pinky hurts...
it was fine, but having to press the 'enter key' between words got annoying. Is there a way to make it so that you fire a spell just when you finish a correct word?
Awesome!
short, sweet, challenging, addictive, it's got it all! Can't wait for the sequel! (better make one...)
make a stupid game, expect a stupid response
look, you made this game intending it to be stupid. It's clear from the stupid story line and the stupid sense of humour. This game will thus appeal to nobody. Get serious guy - make some serious graphics, get a serious story together and then think about making it into a game. By that I'm not saying 'don't be funny', just don't be stupid. got it?
Male
Joined on 8/30/07