Age/Gender: n/a, Male
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Whistle Status: Normal
Exp. Points: 660 / 710
Exp. Rank #: 57,649
Voting Pow.: 5.05 votes
BBS Posts: 451 (0.52 per day)
Flash Reviews: 58
Music Reviews: 6
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All Flash Reviews
58 Reviews | 13 w/ Responses
by the end of the game I had the map filled with the highest level tower
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I found the game simple to play and just barely enough challenge to keep me interested. I'm going to your site to find some harder ones though - I beat this one too quickly.
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They all have the taint of JC - they can walk on water!
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At first I thought it was cool, but then I found two problems.
1) I could just get stuck in a corner and be invincible
2) asteroids would sometimes spawn on me.
I suggest you make a round playing field so there are no corners to cheat with and make a 'no spawn zone' around the player.
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you lose points for originality, but this is a very smoothly made game, very nice.
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A comment though...
explosions... I don't know how big they are so I don't know how to watch out for my guys dying as a result of them. Could you make an indicator for that?
Author's Response:
Marines are injured up to 6 squares away from the target square. Also the grenade might deviate one square (about a 30% chance). So to be absolutely safe, keep your marines 8 squares away.
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Firstly, what I like:
-The stars are pretty.
-The graphics (though unoriginal) are nice
-The concept is classic.
Secondly, what I don't like:
-The enemies have scripted movement. It feels weird and unnatural, the way they move... zigging and zagging... maybe change it up a bit or have them wander randomly instead of just back and forth.
-As one of the apt reviewers wrote, it feels like dragging a ship through honey. Speed EVERYTHING up by like 2x. That should do the trick.
-I notice that the player's ship is encased in a black box. It could use a transparency. If I get to close to a star, it disappears into the background and the squareness is also apparent if I get too close to an enemy when it blows up.
-PLEASE add 'wasd' controls as well. I never understood why game designers don't think of this more often...
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I'm sure it would be more interesting if I knew who Suzy was... I like gadgets too though, means we have something in common! Wonder if she's single...
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I like it... short and simple, and funny. Funny is good.
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First time I saw your series... looking forward to more of The Mrs
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